Steve Pfister

Results 12 issues of Steve Pfister

Mono Community, In an effort to serve you better, we are beginning a long overdue upgrade of our CI infrastructure, moving in large part off of Jenkins and onto Azure...

area-Infrastructure

Our OSX legs are sometimes given an extremely slow mac from the pool, resulting in the “Build Product” stage timing out. In most cases, the build will only make it...

tracking-external-issue
area-Infrastructure
Known Build Error

We build tests on helix, so we need the beta version of xcode installed there. /cc @ilyas1974

First Responder

## Build Information Build: https://dev.azure.com/dnceng-public/cbb18261-c48f-4abb-8651-8cdcb5474649/_build/results?buildId=189217 Build error leg or test failing: System.Net.Security.Tests.CertificateValidationClientServer.CertificateValidationClientServer_EndToEnd_Ok Pull request: https://github.com/dotnet/runtime/pull/82826 ``` System.Security.Cryptography.X509Certificates.Tests.ChainTests.BuildInvalidSignatureTwice [FAIL] Chain is valid on execution 1 Expected: False Actual: True Stack Trace:...

area-System.Security
disabled-test
runtime-mono
needs-further-triage
Known Build Error

## Build Information Build: https://dev.azure.com/dnceng-public/cbb18261-c48f-4abb-8651-8cdcb5474649/_build/results?buildId=471563 Build error leg or test failing: Wasm.Build.Tests.WasmTemplateTests.RunWithDifferentAppBundleLocations Pull request: https://github.com/dotnet/runtime/pull/92095 ## Error Message Fill the error message using [step by step known issues guidance](https://github.com/dotnet/arcade/blob/main/Documentation/Projects/Build%20Analysis/KnownIssues.md#how-to-fill-out-a-known-issue-error-section). ```json...

arch-wasm
untriaged
area-Build-mono
Known Build Error

I'm requesting the build images be updated to the October 2023 release of the XBox GDK. For reference, here was the last request we made https://github.com/dotnet/arcade/issues/12718

Ops - Facilely

This change moves away from using upstream emsdk to our source built packages as part of the wasm build.

area-Build-mono

### Build https://dev.azure.com/dnceng/internal/_build/results?buildId=2376771&view=logs&j=128f4634-3e62-52f1-6764-cb4c2b8330d4&t=730d4dcc-b081-5cb3-be0e-5df9b435b887 ``` ProcessExecutionComplete:Newtonsoft.Json.JsonSerializerSettings System.Threading.Tasks.TaskCanceledException: A task was canceled. at System.Threading.Tasks.Task.GetExceptions(Boolean includeTaskCanceledExceptions) at System.Threading.Tasks.Task.ThrowIfExceptional(Boolean includeTaskCanceledExceptions) at System.Threading.Tasks.Task.Wait(Int32 millisecondsTimeout, CancellationToken cancellationToken) at MS.Ess.Vso.SignApp.SignCommand2.WaitAndSaveSignedFiles2() in C:\vsts-agent\_work\4271\s\BuildTasks\SignTask\SignCommand2.cs:line 1706 at MS.Ess.Vso.SignApp.SignCommand2.Execute() in C:\vsts-agent\_work\4271\s\BuildTasks\SignTask\SignCommand2.cs:line...

Known Build Error
First Responder

I'm requesting the build images be updated to the October 2023 release of the XBox GDK. For reference, here was the last request we made https://github.com/dotnet/arcade/issues/12718 ### Release Note Category...

Ops - Spike