Steve Pfister
Steve Pfister
Mono Community, In an effort to serve you better, we are beginning a long overdue upgrade of our CI infrastructure, moving in large part off of Jenkins and onto Azure...
Our OSX legs are sometimes given an extremely slow mac from the pool, resulting in the “Build Product” stage timing out. In most cases, the build will only make it...
We build tests on helix, so we need the beta version of xcode installed there. /cc @ilyas1974
## Build Information Build: https://dev.azure.com/dnceng-public/cbb18261-c48f-4abb-8651-8cdcb5474649/_build/results?buildId=189217 Build error leg or test failing: System.Net.Security.Tests.CertificateValidationClientServer.CertificateValidationClientServer_EndToEnd_Ok Pull request: https://github.com/dotnet/runtime/pull/82826 ``` System.Security.Cryptography.X509Certificates.Tests.ChainTests.BuildInvalidSignatureTwice [FAIL] Chain is valid on execution 1 Expected: False Actual: True Stack Trace:...
## Build Information Build: https://dev.azure.com/dnceng-public/cbb18261-c48f-4abb-8651-8cdcb5474649/_build/results?buildId=471563 Build error leg or test failing: Wasm.Build.Tests.WasmTemplateTests.RunWithDifferentAppBundleLocations Pull request: https://github.com/dotnet/runtime/pull/92095 ## Error Message Fill the error message using [step by step known issues guidance](https://github.com/dotnet/arcade/blob/main/Documentation/Projects/Build%20Analysis/KnownIssues.md#how-to-fill-out-a-known-issue-error-section). ```json...
I'm requesting the build images be updated to the October 2023 release of the XBox GDK. For reference, here was the last request we made https://github.com/dotnet/arcade/issues/12718
This change moves away from using upstream emsdk to our source built packages as part of the wasm build.
### Build https://dev.azure.com/dnceng/internal/_build/results?buildId=2376771&view=logs&j=128f4634-3e62-52f1-6764-cb4c2b8330d4&t=730d4dcc-b081-5cb3-be0e-5df9b435b887 ``` ProcessExecutionComplete:Newtonsoft.Json.JsonSerializerSettings System.Threading.Tasks.TaskCanceledException: A task was canceled. at System.Threading.Tasks.Task.GetExceptions(Boolean includeTaskCanceledExceptions) at System.Threading.Tasks.Task.ThrowIfExceptional(Boolean includeTaskCanceledExceptions) at System.Threading.Tasks.Task.Wait(Int32 millisecondsTimeout, CancellationToken cancellationToken) at MS.Ess.Vso.SignApp.SignCommand2.WaitAndSaveSignedFiles2() in C:\vsts-agent\_work\4271\s\BuildTasks\SignTask\SignCommand2.cs:line 1706 at MS.Ess.Vso.SignApp.SignCommand2.Execute() in C:\vsts-agent\_work\4271\s\BuildTasks\SignTask\SignCommand2.cs:line...
I'm requesting the build images be updated to the October 2023 release of the XBox GDK. For reference, here was the last request we made https://github.com/dotnet/arcade/issues/12718 ### Release Note Category...