steimich96
steimich96
Updated the original post (RTX 4090)
Do not merge yet. Found another one: [ defines.add("MIS_POWER_EXPONENT", std::to_string(misPowerExponent));](https://github.com/NVIDIAGameWorks/Falcor/blob/58ce2d1eafce67b4cb9d304029068c7fb31bd831/Source/RenderPasses/PathTracer/PathTracer.cpp#L1409)
Compared to 3DGS, our method should not consume that much more memory, so I guess you were pretty on the edge to begin with? And you use a GPU with...
We have not encountered this problem before. Your compiler seems to be unable to evaluate the `constexpr` for the template parameters, which is quite strange. Do you have some unusual...