Stefan Mielke
Stefan Mielke
PSP port
Draft PR for PSP support. Got so far as to build and create the EBOOT. But it generates a corrupted file that can't be executed (crashes on real PSP, works...
This enables users to draw only parts of a texture by changing the S and T of the texture coordinates. Should help drawing tilesets (can have up to 32 tiles...
I have been playing the PSOne port and find the controller to have a few differences from this port, so I made a few changes that are in the PSOne...
Libdragon supports reading from the SD card, so it would be nice to support reading WADs from there as well, then there'll be no need to have one rom file...