sri-30
sri-30
https://github.com/playcanvas/engine/pull/4637 implements ray mesh-intersection. However, for animated scenes, it only refits the bvh when the mesh updates. This will result in the bvh losing quality over time, so it must...
Fixes # This PR adds a triangle class and set of bvh classes which allow for fast ray intersection lookups with mesh instances. These lookups can be performed with the...
Fixes # Textures with hashtags in their names couldn't be accessed before due to the lack of URL encoding. This has now been fixed by encoding the filename and replacing...