David Hrabě
David Hrabě
I'm trying to build a `monomer` app and I'm getting linker errors:  I think I have the required dependencies (sdl2-dev and glew-dev), but the linker fails anyways. The libraries...
I tried using `ghcid` for development. After saving a file, the original app window stays open and another one opens and the app cannot be stopped normally, I have to...
**Describe the bug** When entering the editor for an entry, image previews in Markdown and in individual fields are not loaded, showing an empty placeholder SVG instead. The images are...
## Bug Report **Current Behavior** When making a production build of a SvelteKit app that uses Quirrel, it crashes with the following error:  **Input Code** This is an empty...
See #1111
See #1111
I'm using YAFC version 0.5.8 from FlatHub and Factorio version 1.1.76. When loading YAFC with just [Eradicator's L.I.B.R.A.R.Y.](https://mods.factorio.com/mod/eradicators-library), it crashes with the following error: ``` Require base/prototypes/equipment.lua Require base/prototypes/legacy/legacy-entities.lua Require...
#### Describe the Bug Map crashes after starting a new game in the Editor Extensions/Testing scenario. #### To Reproduce Install the Editor Extensions mod and start a new game with...
For quickly defining the possible effects, Polysemy has the [Members](https://hackage.haskell.org/package/polysemy-1.7.1.0/docs/Polysemy.html#t:Members) type family. This can of course be implemented in effectful, something like this: ```hs type family Effs effs es ::...
All the weak steel recipes in NEI appear as alloys made in the bloomery, but are actually made in a crucible.