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Like a homebrew WiFi configuration? There are some existing implementations of that, DSOrganize for example
> Think one of the major issues would be the DS and the DSi since they only support WiFi standards that are looong gone. Most in my experience tend to...
Also, I understand that the exclusion of the rotating cubes might have been intentional given its size, was this the case?
I tried as far back as 6ed1af9 or so. I don't really know when the functionality was added, nor do I know how to find that information.
> no work or research has been done for it yet though. There has been some in the [savestate branch](https://github.com/DS-Homebrew/nds-bootstrap/tree/savestate)
According to @Gericom, the second bug may be due to loading the textures outside of vblank
GBARunner2 has received support for this for a couple of specific games as of f4f88d0
Going off what's said in the compatibility list about this game:  This sounds very similar to #1326 In #1326, I noted that it doesn't seem to occur at all...
I can confirm that it still occurs on N3DS on v0.68.0, but it can be worked around by running the game in DSi mode.
Is this hack confirmed to work fine on flashcard kernels or melonDS?