specfreq
specfreq
I've had a chance to test this out a bit. [Here's some test screenshots.](https://imgsli.com/MTYyNTIx/1/2)
@ruanformigoni [Here's some new test screenshots](https://imgsli.com/MTYyNTky/2/4). One thing I'm doing is changing the desktop resolution to match my target scaled resolution (1024x768 in this case) and forcing on vsync through...
  The resolution is set to 4096x3072 Here's my `git pull`: 
I am not able to toggle it with `super + k`. I'm pretty new to using Git, should I just delete it and reinstall?
I just rebuilt it and it is working now.
Here's a test video: https://youtu.be/mbMsGK45p-U And high quality: https://youtu.be/6RVYbmluInk I'd love to be able to use this with the integer scaling.
I've done similar testing and came to the same conclusion: Gamescope simply does not have downscaling/supersampling support yet. RetroArch is a perfect example of what kind downscaling options should be...
I tried it out and it works pretty well! I found a scaler that may be more appropriate than bicubic. [Sharp-Bilinear](https://gamingprojects.wordpress.com/2017/12/03/reducing-pixel-blur-and-distortion/), there's a link to it's GitHub in here and...
Thanks for correcting me. I don't know a whole lot about this stuff yet.
There's an issue with downscaling while using fullscreen with a target resolution that's _below_ the monitor's native resolution. Here's my launch options: gamemoderun gamescope -D -f -W 640 -H 480...