Clarence "Sparr" Risher

Results 166 issues of Clarence "Sparr" Risher

I used your configs on Kubuntu and they worked great. Now I'm on Arch, with a lot less "usual" stuff installed behind the scenes, and some behaviors are different. Notably,...

troubleshooting

This patch allows the game to be played with grids that are rectangular instead of square. The size has to be changed in application.js and main.scss, and then main.css re-generated....

I have a lot of terraform repositories where there is a root module that includes other modules with some inputs/attributes. Those inputs are variables for the other modules, which affect...

enhancement

I would like to be able to call any move function in such a way that it does not change game state, but instead somehow conveys back to the client...

feature

Plenty of games have points in the normal game flow where a player is eliminated, and that logic can be implemented using existing move and event functionality. This feature request...

I want to run yamllint without any "style" rules, breaking *only* on syntax errors. The shortest way I've found to do that is `yamllint -d "{rules:{}}" file.yaml` which took me...

'Show Result' in the Planning tab gets stuck if you try to `pass bon1` if bon1 is not currently available. I want to be able to assume it will be...

I just got an email that said `A chat message was sent in Wy002 by player3:`. I am player 3, and I sent the message, but that notification should have...

`/list-games` has a payload of about 100 bytes per game. As I am editing the source for the tmtools Chrome extension, I find myself wanting to query whether I have...

This may be intentional, but it jumped out at me. On the active games list, if a game is waiting for players to make leech decisions at the end of...