Casey W
Casey W
(And a bunch of other stuff, included in the ReadLine library. See GitHub page. Only tab completion and history was tested.) Uses the ReadLine library, with some tweaks I had...
Add a try-catch I guess
Propagate previously unused NOTIFICATION_WORLD_2D_CHANGED, make CanvasItem/CollisionObject2D use it
(Master version of #52761) I took into account the feedback on the previous PR (and put one comment there, since a suggested change didn't work). New test project (converted one...
Example: ```csharp namespace MyGameProject; public class ItemSlot : ButtonBase { // ... } ``` ```csharp Project.ExtraWidgetAssembliesAndNamespaces.Add( typeof( ItemSlot ).Assembly, new string[] { typeof( ItemSlot ).Namespace } ); Grid g =...
New function for registering commands that has an auto-complete handler argument. Also added a config value for disabling the new console (in case it causes problems on some terminals).
Might be a little rough at the moment. (This example uses SpaceCore max stack size overrides because I was too lazy to write an example that made a full new...
I installed the dev build so I could automatically switch to my headphones when Minecraft launches and switch back to my speakers once it closes. I was getting odd crashes...
## The diffs are messed up because I messed up line endings trying to get the generated files to not go crazy with git replacing them just for line endings....