somethingfinite

Results 11 comments of somethingfinite

Easily my highest priority issue with this plugin. Makes it borderline unusable when moving.

So long as there's a way to accomplish it that's available to monkly sorts, that'd be grand. Brawl as a whole is a bit of an oddball combat statistic with...

This seems like it would open up the possibility of dishonesty between crafter and client about the amount of effort (AP, coin, etc) that went into reducing the difficulty of...

I do if I'm paying someone to roll a refine for me, so yes.

Let's try this again: Regardless of what you find 'creepy' or not, this is functionality that I personally find valuable and would like to see maintained. Dishonesty is not unheard...

So, I'm about 99% sure this is just a misplaced 0, but this is a pretty severe typo. It's as powerful of a hit modifier as effectively giving a free...

``` Offensive stats =================================================================== Weapon: Example Bow Weapon Damage: 8 Flat Damage Bonus: 8 Attack Stat: dexterity Damage Stat: strength Attack Skill: archery Attack Type: ranged >>>Difficulty Mod: -11

Another issue that ought to be taken into consideration is that crafted items should be capped, so folks don't hoard AP and then try to dump ~500 AP into getting...

Oh, I've got my triggers rigged together with bubblegum and tape, so it's not a matter of being unable to achieve the desired result, it's more a matter of needing...

To add to this, giving Combat a unique set of borders would be helpful for culling out false-positives when trying to capture 'combat round' information. This border is used for...