snorrsi
snorrsi
@zenlita since you are working on improving your Unity support you can take a look at this case #584 And also maybe close some of the other 300 something cases...
@JordiFB it’s awesome you are showing some effort in supporting Unity. What would be even more awesome if you would create UPM packaged Tgz version and even host UPM version...
@ErcinDedeoglu Facebook seems to not care much about releasing new Facebook Unity SDK. You can however build it yourself. This issue was fixed in more recent version of Facebook SDK,...
Yes, it's quite simple fix. However you need to fix the Facebook SDK iOS code. You need to make a conditional checks in 4 files. The files are FBSDKCoreKit/FBSDKCoreKit/AppEvents/Internal/FBSDKAppEventsUtility.m FBSDKCoreKit/FBSDKCoreKit/FBSDKSettings.m...
The pull request that @Velorth created breaks the support for Unity less than 2017.1 .. that is bad because according to Facebook Unity SDK page they mention that it Requires...
> It seems that the bug is solved, not by Facebook but by Unity. Facebook SDK for Unity v11.0.0 (original) finally working on Unity 2021.1.15f1, at least with my app....
> Hi, we set up all the packages (latest version) on https://github.com/GameWorkstore/ to support our CI's worldwide. > > When Google listen to us and set up an official way...
Google Play Unity Plugins have all their available as UPM packages from github. Please support this for Firebase Unity SDK, it's a bit silly having to fetch this from 3rd...
@HanzaRu that's one to solve it.. except I use macos.. so I downloaded the tgz file and took a look. I checked out the bundle file using otool `otool -L...
> Hi @snorrsi, > > In order to ensure that your editor has the latest updates and bug fixes, could you try updating to the latest version (Unity 2021.1.0)? If...