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"is_unlocked" fetches the _entire_ achievement unlocks list for its game, then only uses its own value. While this value is then cached (so the same achievement's status doesn't change as...
There's currently no officially supported way for third-party developers to ask Steam, programmatically, for product details. For example, there's no way to ask "Team Fortress 2" and get the appid...
APIs like SteamApp(...).achievements are becoming expensive with more and more functionality split into different API functions. ".achievements" requires 2 API calls if the game isn't user-associated (=1-2 seconds) or 3...
As more and more issues in making this object-oriented become apparent, a suggested solution would be to use caching _on actual API calls_: If the exact same call is done...
When the API is asked for the user's profile visibility setting, some "Public" and "Friends Only" profiles return "Friends of Friends". Mine is a good example: ``` python >>> me...
Guzzle theme's CSS relies on your table of contents to have `.toctree-l1`, `.toctree-l2`, `.toctree-l3` classes to express hierarchy. For some reason our Sphinx setup didn't generate these classes, but it...