slarticodefast
slarticodefast
## About the PR This PR adds haloperidol and potassium iodide from SS13 (see the [tg station wiki](https://tgstation13.org/wiki/Guide_to_chemistry)). The drowsiness and radiation protection status effects have been implemented. Some existing...
## About the PR This reworks the flash effect to use the status effect system. Fixes #22217 Fixes #27992 Fixes #27072 Fixes #27743 ## Why / Balance bugfixes and code...
The guidebook currently is only showing chemical reactions if there is a reagent created by them. All others have to be found out from codecrawling or learning fom other players....
## Description The guidebook entries for plant metabolism need a minor cleanup. **Screenshots** The grammar sounds a little weird and hard to read, maybe write something like "makes a non-viable...
https://docs.spacestation14.com/en/space-station-14/mapping/guides/general-guide.html It needs some general mapping guidelines, in particular: - Where to place the atmos monitoring consoles and sensors - Where to place the different holopad types (normal, long-range, quantum)
## About the PR Allows admins to keep an eye on some players or any other entity by opening a camera window that follows them around. Supports zooming via mouse...
https://github.com/space-wizards/space-station-14/pull/37238 Refactored the status effect system, but to make the transition easier we currently have both in use until all old status effects have been moved over. Once that is...
If you have a bunch of enum flags the VV window explodes in size, making it unusable unless you make it take up your whole screen. It should just rearrange...
 See https://github.com/space-wizards/space-station-14/pull/37817 The PR author found a workaround that works for some reason, but there seems to be an underlying issue with the renderer. Other shaders may also be...
The current implementation was copied from a solution for double precision numbers according to the code comment  But this results in different behaviour for floating point values, which will...