Oleksii Halahan
Oleksii Halahan
Hey there! What about building a gfx-hal based graphics backend for smithay? In theory, it should be possible to use gfx-hal for headless drawing, mapping the resulting image to the...
Partially realted to #188 Hey there, folk! Should we try to compile Rust Language Server into WASM to run it in the playground to provide, at least, the intellisence and...
First of all, awesome project! It's refreshing to finally have a reasonably stable and simple *stacking* compositor for Wayland. So, I have noticed a couple of issues: 1. When you...
Hey, there! It would be nice to have the possibility to use your mouse to snap windows (or make them full-screen by snapping). I would suggest it should replicate the...
Solves #16. This is the first introduction of proper matrix transformations for the sprite rendering. It includes scale, translation and rotation with origin. Also a new, simple example is included....
Are there any plans to introduce an ability to rotate sprites added to the sprite batch? In theory, it should be pretty easily done by introducing something like `RotationRect` as...
Hi there! Just posting this as an idea here. What about defining a very high-level API in something like [Protocol buffers](https://developers.google.com/protocol-buffers)? Considering there will be a server-like wrapper for the...
Hello there! It seems that there is a problem compiling the project on Windows. It looks like Shaderc doesn't have a cmake configuration for windows, even though shaderc crate mentions...
Hello there, guys! I am very curious about the security and storage of your DB. As far as I can see, you can give write permissions. However, I am curious...
Threads
Hey there, does wasi have support for threads at the moment? Looking at current experimental wasi target for rust, look like no but this might just be a limitation of...