skccccc
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skccccc
How to set "CLAMP_TO_GROUND" option for circle and polygons like: `heightReference: Cesium.HeightReference.CLAMP_TO_GROUND` OR `height: Cesium.HeightReference.CLAMP_TO_GROUND`
As glfx is using webgl inside it, i'm not able to perform zoom in/out functionality in the canvas on which images are getting change on every second.