Tater
Tater
I know this project is super old but if this bug was fixed it would significantly improve the usability for me. It seems like after a certain amount of the...
### Adds teleport prediction for tees, projectiles, lasers, and hook. The client will incorrectly predict teleports with multiple exits unless sv_teleport_seeds is 1. The seeding is based on gametick and...
Is it possible to download a specific item in the most recent release without specifying the tag? for example like is possible with https://github.com/gruntwork-io/fetch/releases/latest/download/fetch_linux_amd64
 Every chat message leaks 4000bytes As far as I can tell m_vPending does nothing, but I could be wrong. I could only observe it getting cleared when the game...
Since higher fps videos are not really supported by youtube or most other online video streaming it would be very convenient for the client to apply "frame rate down sampling"...
This is version 2 of this PR description, the old one should be in the edit history. ## New changes to this PR at of Jun 11th, 2025 - Compressed...
**Requires #8432** Does 2 main things. 1. If the client has enough prediction margin that it can send send duplicated inputs before the original input reaches the "simulation tick" on...
As far as I know there isn't any good reason for this. The client should be able to handle (ping + prediction margin)
Previous discussion: https://github.com/ddnet/ddnet/issues/9112 ### Missing features: endless hook https://github.com/ddnet/ddnet/blob/a1d7f0f1f07688a5d9832d30d0823dbd84880f3d/src/game/server/gameworld.cpp#L392-L395 https://github.com/ddnet/ddnet/blob/a1d7f0f1f07688a5d9832d30d0823dbd84880f3d/src/game/server/entities/character.cpp#L2136-L2137 Immunity to Shield (also individual weapon shield types) https://github.com/ddnet/ddnet/blob/a1d7f0f1f07688a5d9832d30d0823dbd84880f3d/src/game/server/entities/pickup.cpp#L57-L59 immunity to guns https://github.com/ddnet/ddnet/blob/a1d7f0f1f07688a5d9832d30d0823dbd84880f3d/src/game/server/entities/gun.cpp#L75-L79 immunity to dragger https://github.com/ddnet/ddnet/blob/a1d7f0f1f07688a5d9832d30d0823dbd84880f3d/src/game/server/entities/dragger.cpp#L89-L93 door immunity, currently...
Currently the client can only get info/position of all tees on the server if you use /showall. This makes the multi-view spectate mode very janky for something that's an official...