sirdancelot

Results 4 comments of sirdancelot

Hi! About the setup: Using Unreal 5.3.2. Project is using C++ Enemy actor child to another class called BaseCharacter. In blueprint I added the target component to the Enemy and...

Here's a short clip https://streamable.com/43fixj

Tried to add CollectGarbage() after the Destroy() call and that crashed the game even before I hit ESC to exit, but I don't know if it's related to your plugin....

Ok Man, thanks will test it later.