Sipsuru (Long Patches)
Sipsuru (Long Patches)
Seems related to #3806 https://github.com/iBotPeaches/Apktool/issues/3806#issuecomment-2720768205 Have you tried merging split apks?
I'm not a Unity developer, but as far as I know, *.meta files are only used inside the Unity Editor and are not part of the final Android APK (please...
I was able to decompile it successfully using Apktool 2.11.1: ```bash apktool d com.widgetable.theme.android.apk I: Using Apktool 2.11.1 on com.widgetable.theme.android.apk with 8 threads I: Baksmaling classes.dex... I: Baksmaling classes4.dex... I:...
## Short-Term Solution 1. **Option to Ignore Missing Resources from Split APKs** - It’d be best if Apktool added an option to ignore missing resources when dealing with split APKs....
@fastman92 > when converting to standalone, APK performs an exchange of symbol names between base and other APK files automatically Ah, I see, that approach seems feasible. Therefore, perhaps you...
> I want to do this. I still need to understand the problem fully in order to make this functionality work flawlessly. Looking forward for it
Yeah, I meant, that I had full paths in terminal outputs, I removed them here thinking it'd better to have a look. Updated though. So it was like this `...
Nope, I still couldn’t find anything, and I’m not sure if I’m doing something wrong either.
I’m not sure why, as I didn’t make any changes, but it successfully built a moment ago. It might be an issue with Electron or the build environment. I’ll go...
I got the error again. Complete log Job: https://github.com/sipsuru/wp-downloader-electron/actions/runs/11951692308/job/33315828519 Run npm run build:win npm run build:win shell: C:\Program Files\PowerShell\7\pwsh.EXE -command ". '{0}'" env: NODE_JS_VERSION: [2](https://github.com/sipsuru/wp-downloader-electron/actions/runs/11951692308/job/33315828519#step:8:2)3.1.0 ```bash > [email protected] build:win >...