Simon Hurtado
Simon Hurtado
The menu only breaks after a match finishes, they look normal before that point. So your screenshot is the same thing I see, the problem only happens later.
It's already in the original message,
I looked at @ZaWertun's last commit, then browsed a bit gtk's tree to see where it'd and made a patch [patch.txt](https://github.com/lah7/gtk3-classic/files/6888632/patch.txt) full credits to zawertun really. This only fixes the...
My 8bitdo pro 2 is fine in both xbox and switch mode. My wiimote, which gets recognized as a generic controller, works unless I participate in the steam beta. So...
Here's a video with Sly Cooper, the OSD shows when I move the sticks, but even when neutral and undetected the menu option selector keeps moving. https://user-images.githubusercontent.com/70454800/212579522-ed99dbe3-2db8-4d33-b178-e5b7e9dcb093.mp4
I did, or rather, I thought I did, but the settings must not have applied as I re-tested with your prompt and it does prevent this. That being said, I...
@refractionpcsx2 as explained here https://github.com/PCSX2/pcsx2/pull/7912#issuecomment-1396336969 that MR doesn't fix the issue because drift isn't causing my issue (it happens with the dpad as well). Tested against current master https://github.com/PCSX2/pcsx2/commit/f73b497b673ec75d6109aff2d688c37e75377777 and...
I'm using an 8bitdo pro 2, I have no other controller I can use right now.  Note that this happens when using both the controller's stick, and...
It detects dpad input, but only when I'm actually pressing it
Here's a comparison for the OSD, when I'm using the sticks as stick  When I'm using dpad as sticks ![Sly Cooper and the...