Simas Toleikis

Results 9 comments of Simas Toleikis

You can build multiple `Schedule`'s and then run one of them based on your game state. I don't think you can modify existing schedule.

> Is there anything else needed from the type system side to adequately address the use cases here? @RyanCavanaugh: There is no way to mark tuple types as readonly in...

> I thought you could do that with tuple mapping in 3.1 I don't believe this applies to actual tuple values, just mapped object types that have tuples as properties....

Went through RFC and the PR and have some random thoughts. Let me know if I missed something, but for the auto-tracking state based on call location functionality I assume...

[trace.zip](https://github.com/gfx-rs/wgpu-rs/files/6267167/trace.zip) Attached! In the trace above the "Scene Underline Instance Buffer" is missing one item just as described in the original issue.

Yep, I am seeing the same issue in the wgpu player: https://i.imgur.com/c8YAJqH.png Note the missing underline and another issue with missing blue cell in the logo. So I wonder, could...

I do not see anything suspicious with Vulkan validation layers enabled. Will try later today to revert NVIDIA drivers to previous version and see if that helps.

Investigated this further and found a 100% workaround, but it's really really strange. The issue was related to the number of instances I was allocating the buffer for (my single...

Just FYI my driver version is reported as: 27.21.14.6589 (NVIDIA 465.89) / Win10 64. This should be the latest driver available as of this comment. I am hesitant to revert...