HoudiniNiagara
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Houdini Data Interface for UE4 Niagara
 Hi, I copy the HoudiniNiagara folder into Unreal_Project/Plugins/FX. After I enable Houdini Niagara in Unreal 5 plugins editor and restart engine, this error message pop out. Any idea how...
Would it compile for Apple Silicon?
The current engine version requirement made Unreal question which engine it was built for. 
Can I use it for commercial purposes?
Hello, The `UE5.00` branch is missing an include to compile without PCHs. In `Source/HoudiniNiagara/Private/HoudiniPointCacheLoaderBJSON.cpp` : ```diff -#include "Misc/FileHelper.h" +#include "Serialization/MemoryReader.h" ``` Also, `FileHelper.h` is unnecessary.
I have a nice working simulation in UE5 from Houdini as long as I do not add any additional forces. Once I add a curl noise or a gravity for...
Hello. When a houdini point cache is used in a Niagara System and the asset is loaded in memory, the editor crash when trying to reimport the Houdini Point Cache....
Houdini Niagara Plugin v2.4.0 - UE5.2 Can not Package Project。 Tips: NiagaraDataInterfaceHoudini.h UNiagaraDataInterfaceHoudini::GetFunctionHLSL: 包含重写说明符“override”的方法没有重写任何基类方法