Sherwin Zadeh
Sherwin Zadeh
There's also a new build option for optimizing multi-core CPUs in Xcode 13.3 (see release notes) defaults write com.apple.dt.XCBuild EnableSwiftBuildSystemIntegration 1
Motivation: Imagine a social app with posts, comments, images, etc. The user can "like" a post, a comment or an image. They can also "comment" on a post, another comment,...
I'm having this same issue. Release builds (e.g. TestFlight) crashes. It seems to be PythonKit related initializing a Python object. I'm not worried about App Review... any suggestions what to...
I'm getting `Package Resolution Failed` even when pointing to the `master` branch or even specifying a specific commit.
Can you add the fix from other pull-requests: NSDictionary *query = @{ @"video_id": self.videoIdentifier, @"hl": self.languageIdentifier, @"el": eventLabel, @"ps": @"default", @"html5" : @"1" };
Just a little more insight, I tried adding a body using code like this (this is a Vapor project): ``` let headers = HTTPHeaders([ ("Authorization", authorization), ("User-Agent", "Zohar/1.0"), ("Content-Type", "application/json"),...
@Frankenxtein what helped me was to set: ENABLE_TESTABILITY = YES; in the project settings. Basically what I did was to make all the settings the same for DEBUG and RELEASE.
Thanks!
This was working for me but recently I have again an issue where the release build is not working but the debug build is working. Anyone else recently experienced this?