Shepherd
Shepherd
*[`com.onesignal.unity.ios/Editor/BuildPostProcessor.cs` line 1 at r1](https://reviewable.io/reviews/onesignal/onesignal-unity-sdk/532#-NGItXT041FsugI6-gvW:-NGItXT041FsugI6-gvX:bydh823) ([raw file](https://github.com/onesignal/onesignal-unity-sdk/blob/d68b02d99e49bbacdc0effcb41c4e8e52835fa99/com.onesignal.unity.ios/Editor/BuildPostProcessor.cs#L1)):* > ```Smalltalk > #if UNITY_IOS > ``` Just a nit but, could you place this line after the “Modified MIT License” and “Testing...
*[`com.onesignal.unity.ios/Editor/PBXProjectExtensions.cs` line 1 at r1](https://reviewable.io/reviews/onesignal/onesignal-unity-sdk/532#-NGIuGDP4UJarpjFJVWF:-NGIuGDP4UJarpjFJVWG:b-ne04bd) ([raw file](https://github.com/onesignal/onesignal-unity-sdk/blob/d68b02d99e49bbacdc0effcb41c4e8e52835fa99/com.onesignal.unity.ios/Editor/PBXProjectExtensions.cs#L1)):* > ```Smalltalk > #if UNITY_IOS > ``` Another nit, could you place this line after the MIT License?
Thanks for making a PR. Could you also open this against the `develop` branch instead and update the [`CHANGELOG`](https://github.com/OneSignal/OneSignal-Unity-SDK/blob/develop/OneSignalExample/Assets/OneSignal/CHANGELOG.md?plain=1) with your change? [CHANGELOG.md](https://github.com/OneSignal/OneSignal-Unity-SDK/blob/develop/OneSignalExample/Assets/OneSignal/CHANGELOG.md?plain=1#L7) Example: ``` ## [Unreleased] ### [Fixed] -...
Thank you for reporting your issue. I was able to reproduce this issue on your version of Unity 2021.2.8f1 and also on Unity 2021.2.13f1. However, the default icon did change...
Thanks for reporting your issue. Are you using emojis in your notification, like in your `messageToSend` variable? Currently, the parser we use does not support emoji and we are looking...
Thanks for the update. I'm sorry but I haven't been able to reproduce your issue. Could you provide a log with an increased log level?
I tried but I still couldn't reproduce your issue with the notification on opened handler not being fired. Could you provide a step by step process a user goes through...
Hello, checking in. Are you still having this issue?
Feel free to reply and reopen this issue if you are still experiencing this problem
Added this fix in the [3.0.6](https://github.com/OneSignal/OneSignal-Unity-SDK/releases/tag/3.0.6) release with [#556](https://github.com/OneSignal/OneSignal-Unity-SDK/pull/556) Feel free to reopen if you are still experiencing issues