Shehzan Mohammed
Shehzan Mohammed
Add common functions like device memory size etc to `device.h`. Add backend specific features such as cuda/opencl compute, etc to `cuda.h` and `opencl.h`.
The following code fails intersection and returns an empty array: ``` const poly1 = [[ [0, 0], [1, 0], [1, 1], [0, 1], [0, 0] ]]; const poly2 = [[...
With Travis CI releasing experimental Windows support, we've seen decent success incorporating Windows CI using Travis. It would be useful to use a single hosted CI service for both Windows...
Unreal Engine provides the ability to create templates for projects. So far, most users simply grab the Cesium for Unreal Samples and modify it for their needs. Using templates will...
Lets also link to this from the error page.
A simple getting started tutorial, ideally completely using Blueprints, that will show the ability to visualize a new proposed building using Cesium for Unreal. Ref: https://cesium.com/docs/tutorials/interactive-building-proposal/
This guide should help the user capture amazing content as high quality videos using the sequencer. It should tie in with the other best practices of setting up lighting and...
The default Unreal setup is not always the most intuitive at the global scale. This guide should share our knowledge about setting up mouse, keyboard, and gamepad interactivity in the...
A dive into the technical aspects of how 3D Tiles and Geospatial work in Unreal Engine, along with glTF, runtime loading of content etc. Also give an overview of the...
For our tutorials on https://cesium.com/docs, we'd like to create video tutorials for each of the pages we have. * [x] Cesium for Unreal Quickstart * [ ] Cesium for Unreal...