shanayyy
shanayyy
一年了还没解决吗。。我们项目都等你这个等了一年了🙃🙃🙃
拿去用吧🙃🙃🙃 ` mounted() { lazyAMapApiLoaderInstance.load().then(()=>{ localStorage.removeItem('_AMap_raster'); this.AMapLoaded = true; }); } `
After thinking for a while why copying resources nested in arrays didn't work, I opened github and searched for this issue as expected. The document should be adjusted quickly to...
>In fact it looks like a very minimal and limited version of wave function collapse runs when you draw tilemap in terrain mode. You are right, it cannot cover all...
Hi, I tried implementing my idea and this is the result: Some noise is used to configure precondition. And this is the sample map: There is no need to configure...
Of course, I uploaded a demo, you can run the main scene to see the result, the modified code is actually quite small, I have opened it in the editor,...
Update: I tried adding these two lines of code to generate a tileable map. here is the example, The map is repeated to show seamless tiling: https://github.com/user-attachments/assets/8ab2cce9-4f08-47fe-a015-6ffefae18d1d But I can...
Thank you for taking the time to write this, it's easy to understand and i agree with you. In fact I'm using your solution.It works really well and doesn't require...
Haha, that's a typo. I mean "too slow". I drew a diagram to show what I want to do: