Sergiy Kovalchuk

Results 4 comments of Sergiy Kovalchuk

@mikepc Sure, but how to figure out "maximum possible concurrent load of the gorush server" part, that's the question. There should be some queue management on gorush side with certain...

A fix for this would be to change the implementation from: ``` if (!dryRun) this.triggerPlayerEvent('playing', { tick: this.tick }); ``` to: ``` if (!dryRun && this.isPlaying()) this.triggerPlayerEvent('playing', { tick: this.tick...

Hello, try adding `--preserve-server-script` param

Sorry this library is not supported anymore, feel free to fork it and make your own.