seoyeon01

Results 6 comments of seoyeon01

Adds information from the frame debugger. ![image](https://user-images.githubusercontent.com/48429544/189132149-5e5b3fa5-5539-4eca-8a62-20db46e8d332.png) Problem occurs through the Composite UI Camera Stacking process. Before Composite UI Camera Stacking process, all results seem to be the same and...

Problem solved. Added Hidden/HDRP/UI_Compositing to Always Included Shaders. Is it okay to solve the problem like this?

I think the problem was caused by how to use the addressable. If it's okay to use it this way, I think it'd be good to do a close issue....

> @Demigiant I'm running into the same problem. @CoKeFish's solution doesn't work for me. I think the problem could be that I'm using DOTween in OnDeselected of a component that...

Has this function been updated? Can I specify Start Value?

Oh, I think I found the cause of the problem. Of course it's my fault, but I think there's room for improvement `Sequence.Insert(insertTime, target.DoLocalMoveY(...));` I'm using this way. The problem...