seocho3

Results 4 issues of seocho3

how to get open source lib used in Gaming.Xbox.Scarlett.x64 such as win32 libs using vcpkg? Is there a easy way or just porting by self?

$(IgnoreSpecificDefaultLibraries);advapi32.lib;comctl32.lib;comsupp.lib;dbghelp.lib;gdi32.lib;gdiplus.lib;guardcfw.lib;kernel32.lib;mmc.lib;msimg32.lib;msvcole.lib;msvcoled.lib;mswsock.lib;ntstrsafe.lib;ole2.lib;ole2autd.lib;ole2auto.lib;ole2d.lib;ole2ui.lib;ole2uid.lib;ole32.lib;oleacc.lib;oleaut32.lib;oledlg.lib;oledlgd.lib;oldnames.lib;runtimeobject.lib;shell32.lib;shlwapi.lib;strsafe.lib;urlmon.lib;user32.lib;userenv.lib;wlmole.lib;wlmoled.lib;onecore.lib; they can not be used in Xbox console game development?