sebastianhein

Results 4 repositories owned by sebastianhein

urp_kawase_blur

417
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74
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URP renderfeature test project

shadergraph-mipmap-fog

17
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3
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Sample implementation of mipmap fog using URP and ShaderGraph

sss-unity

86
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19
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Sub Surface Scattering Approximation Shader for Unity 3D

urp-ssao

82
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10
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Screen Space Ambient Occlusion implementation as a RendererFeature for Universal Render Pipeline