Sebastian Śledź

Results 3 comments of Sebastian Śledź

No, I did not. I suppose setting this property will break something in other places. For example button handles clicks and touches correctly without setting this property. Similar problem occurs...

No, Unity was never merge textures for static batches. It just merge meshes as many as it can to create one vertex buffer, any single material has own batch. If...

Conditional compilation can be done with existing tools. I use two separated files with this same declarations but different values: * _/src/conditional/dev/AppConstants.ts_: `const enum AppConstants { DEBUG_MODE = 1 }`...