Sean Diamond
Sean Diamond
same issue for me...
same issue, i see nothing on mobile on android, but loads on web.
@hkirat @EvanBacon seems like there are multiple issues with gltf, when trying to load via a URL directly, nothing happens. When trying to load via a downloaded asset it returns...
@krjk333 i was able to load 3d models with obj format successfully. I think this library is fine for obj but lacks in other support. I need gltf format so...
stuck on this issue as well, hopefully can patch this somehow...
thanks for the update, looking forward to the vue3 version
any luck on this? i am seeing same issue.
also seeing same issues. this would be great to solve for prototyping in godot, these assets are highly used.
I was thinking more about a possible solution for this issue when looking through the ufbx import code. ``` Error FBXDocument::_parse_fbx_state(Ref p_state, const Vector &p_search_paths, const Vector &p_file_extensions) { if...