Steven Goff
Steven Goff
Heads up I'm using this on RN 0.44 but get errors upgrading to 0.45+ which I believe is due to this library.
@Denaton I can confirm switching everything to System.Random works, i.e. `System.Random newRandom = new System.Random(seed);` and then pass newRandom everywhere you need to generate a number. Specifically in - MapGenerator.cs...
@lucde yeah it worked great for multiplayer. I made sure I could generate the same map from a seed every time. Then I synced the seed over the network and...
I'm new to using this repo but looks like it's this line that causes it https://github.com/khevamann/rn-responsive-styles/blob/c13e27e188226527053f19bcbae7216f62567a4e/src/hooks/useResponsiveStyle.ts#L15 I think it's as simple as changing it to ```js return [styles[classNames[0]], nextIteration]; ```