Linus Schaub (he/him)
Linus Schaub (he/him)
To solve the dlopen / emscripten / linking error in the WebGL Build, try @kolodi's pull request #367. That solved it for me.
You can find all the releases under [releases](https://github.com/KhronosGroup/UnityGLTF/releases/) and will also find the latest .unitypackage file (Apr 3, 2019) there.
To solve the dlopen / emscripten / linking error in the WebGL Build, try @kolodi's pull request #367. That solved it for me.
Is there any news on plain username & password authentication being implemented? Wanted to use it to connect to a publisher on the same network but unfortunately it does not...
@somdoron Any update on plain authentication?
I was able to solve this issue by adding the opencv2 framework in the Xcode project after building from Unity. You can do this by adding the `opencv2.framework` file in...