神麤詭末
神麤詭末
I really like godot and javascript. But the latest supported version seems to be stuck at godot3.3. (My own attempt at compiling godot 3.4 failed.) godot4.0 has been tested for...
ts:  ESNext:  ES2021 & ES2020:  ts装饰器不能将已定义的普通属性更改为 setter getter ,而 ESNext 的装饰器是修改原属性,ES2021 && ES2020 则是额外添加。 所以要使用onready装饰器,要么 target 改成 ES2021 || ES2020,要么原属性本身就是 setter getter。 希望默认生成的tsconfig.json的 target 改为 ES2021 ||...
### Tested versions v4.3.dev.mono.custom_build [00829d37f] ### System information HarmonyOS 4.0.0 ### Issue description `OS.request_permission` will now not block the game process until the permission request is completed. This is inconsistent...
### Godot version v4.2.dev.mono.custom_build [75de1ca76] ### System information Godot v4.2.dev.mono (75de1ca76) - Arch Linux #0~20230903.g20dcd95 SMP PREEMPT_DYNAMIC Sun Sep 3 05:16:45 UTC - Wayland - Vulkan (Mobile) - dedicated NVIDIA...
v8 9.4应该是支持Top-level await的,不过普洱不支持,是和普洱的模块加载方式有关吗?
I noticed that the previous reason for returning native code was that Esprima didn't support it (in the ToString comment for Function), but I found that Esprima now supports returning...
A preliminary idea, this would allow one to modify the stack string generation, such as using a map of the source map.
It should be "anonymous" instead of "f".
Use Input.get_vector instead of get_turn_input && get_pitch_input.