Seb Barre
Seb Barre
I've got a fork of the addon where I've patched the script to work in Blender 3+ You can find it here: https://github.com/sbarre/SpaceshipGenerator/tree/blender-3 It was a very simple fix, just...
An even simpler option that I've been using is [Gitolite](http://gitolite.com/gitolite/install/) which simply layers repo-specific permissions on top of git-over-ssh. It takes about 30 minutes to set up, and is very...
I realize this is slightly unrelated to your question but I have been trying to use the npm package myself but there's no readme or description, and I haven't been...
Thanks for the offer, it's very kind, but I did manage to get this running in Node.. It took a bit of wrangling but it's working fine now, without any...
I'll second what others have said here. I respect that tutorials can be funnels into your products, nothing wrong with getting a return on your investment, but at the very...
@johnfrancisgit Are you doing a console log here? There is a limit to the depth that console.log will output. That [Object] and [Array] is a giveaway that there's more data...
Curious as to why you don't feel this works well? What would be a use-case where this would not be adequate? The `model_id` column is pretty essential (in my approach)...
That makes sense.. So I guess my code would need to provide a more flexible `getNextModelId()` method then.. Let me know what you come up with for this!
Hmm, if you're taking care of generating the UUIDs maybe the easiest solution here is for the code to check if a `model_id` attribute exists and is even needed. In...
Hmm you seem to have already done pretty much what I was thinking in your branch. So the trait needs to check if `model_id` exists and also not make auto-incrementing...