Scott Adams

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You may be experiencing something similar to what I found: https://github.com/isl-org/Open3D/issues/5534 Are you useing defaultLitSSR shader? If so, the mesh will not show up in the depth map and be...

@anticdimi, the discrepancy may be because you are not really clicking on a vertex. Instead, you are clicking on a depth_map image. Points, therefore have a width and a discretization....