Miki Huang
Miki Huang
#### Bug description If I try to Serialize a native support type object as a root object, the serialize will fail. For example, if I try to do so: ```csharp...
#### Bug description If I have two class define like this and try to use MessagePack.MSBuild.Tasks to generate code for AOT platform ```csharp [MessagePack.MessagePackObject(keyAsPropertyName: true)] public class Stone { public...
Tested locally but not on real cocoapod env yet. Adding CODE_SIGNING_ALLOWED = No in Build Setting to avoid XCode 14 build issue since on XCode 14 the default of CODE_SIGNING_ALLOWED...
a feature like ViewData[""] design to send data to viewbehaviour will be nice
If I would like to do a [Certificate Pinning](https://en.wikipedia.org/wiki/HTTP_Public_Key_Pinning) in the game, the Certificate raw data is required. For instance, the UnityWebRequest provide an API [CertificateHandler](https://docs.unity3d.com/ScriptReference/Networking.CertificateHandler.html) which give us the...
在 EF Core 中,如果 ```csharp public class Foo { public List contents { get; set;} } var foo = dbContext.Foo.First(); foo.contents.Add("some value"); dbContext.SaveChange(); // foo.contents 的異動不會被記錄,因為 EF Core 不會追蹤 IEnumerable...
#### 简要描述原因 MongoDB 大概五個月前提供了 EF Core 的 Driver https://www.mongodb.com/zh-cn/docs/entity-framework/current/quick-start/ 儘管有些功能不支持,但應該還是個不錯的開始 如果 freesql 能夠參考,或是直接使用這個 driver 應該會滿有幫助的
According to the official blog post, after the unity 2022, il2cpp support `full generic sharing`, in the other hand, which means the `expression trees` now is available on il2cpp platforms....