ryan!
ryan!
Haptics work fine as far as I can tell with macOS when wired. The controller doesn't do anything when connected wirelessly though, whether that be receiving input or producing haptics....
I've found what's causing the issue. No fix yet though. The package doesn't seem to like being built with IL2CPP. Building with Mono works fine.
Figured out a fix, but it's not nice. IL2CPP builds require a "Fast" (precompiled) version of the input code. Luckily, that part can be easily generated with the Input System...
If you want the first gesture to stop when the second begins, you can disable the first gesture. ``` recognizerOne.gestureRecognizedEvent += (r) => { recognizerTwo.state = TKGestureRecognizerState.FailedOrEnded; } };
I'm currently rewriting and fixing a lot of things on the dev branch, so as soon as that's done, I'll go ahead and upload a build.
No, thats alright. I'll be changing too much for a build to be worthwhile while I'm moving things around. I appreciate the offer though!
Feel free to use any project assets in accordance with the license.
I'm not able to reproduce your skybox issue. Though I did some testing and it seems that skyboxes don't work at all with the effect. I'm fairly certain it's due...