Rutger Kok
Rutger Kok
This would be a book chapter on its own... If your implementation stays perfectly within the chunk boundary (not a single block on a lower x or z than the...
I cannot reproduce this. I'm running Purpur 1.17.1 build 1297 with WorldGeneratorApi 1.2.1. On the line in the stacktrace, the plugin is serializing the default NoiseGeneratorSettings. I did made a...
Exactly. From the main page: > ## Bug reports > > In general, I will only fix a bug for you if happens to also affect me. Pokkit is a...
I need a more specific error. What exactly is not working? (I'm closing this issue for now, but I can always reopen it if needed. You can also still comment...
This the offending source code: ``` this.plugin.getCommand("randomspawn").setExecutor(this); this.plugin.getCommand("rs").setExecutor(this); // error occured on this line ``` So the error is that `plugin.getCommand(...)` does not work on aliases. Thanks, that should be...
I probably could if I put enough time in it, however, please see this section of the README: > In general, I will only fix a bug for you if...
I will take a look at this tomorrow. Inventories will be difficult to translate. In Pocket Edition, you can send an ItemStack from one inventory to the other in one...
I found InventoryTransactionEvent, which notifies when a transaction is completed. In the Windows 10 edition, if you move an item (let's say: stone) to another slot, you get an InventoryTransactionEvent...
I'm reopening this issue. Although I personally have no interest in fixing this right now, it is still a valid bug report, so it can be left open.
Noted, thanks. (As stated in the README, bugs like these will only be fixed if anyone is interested in fixing them.)