Rob
Rob
mode/voice proximity doesn't need to be synced to all players, it causes a lot of event spam at high player counts.
Having multiple users in ELS cars turning on/off the lights will turn them on/off for everyone etc
Spawning and getting into a non-networked vehicle will spam the console with:  repro code: ``` RequestModel("taxi") while not HasModelLoaded("taxi") do Citizen.Wait(100) end playerCoords = GetEntityCoords(GetPlayerPed(-1)) currentGoKart = CreateVehicle("taxi",playerCoords.x,playerCoords.y,playerCoords.z,0.0,false,false) TaskWarpPedIntoVehicle(GetPlayerPed(-1),...