rtxa
rtxa
Currently, the AMXX version being used is 1.8.3. Today the latest dev version is 1.9 (more stable) or 1.10 (less stable). I don't know exactly how you make this work,...
# Description m_RenderGroups contains the original render properties of all entities where the env_render was used. This data is gonna be used later for restoring. Everytime the env_render acts in...
# Description Basically when the server has been paused (by issuing the command `pause` and `pausable` has been enabled), it dissapears from **server list**, in other words it shows `<...
# Description This change will not have side-effects and it will benefit a lot for Half-Life servers that uses MiniAG. When you are playing a match (let's say a 2v2),...
## Issue There's an issue with the nextmap plugin, when intermission is triggered and you do a map change, e.g. using amx_map, mp_chattime gets increased by 2. When this is...
## Info - This command switches the values of cvar. It takes the current value of the cvar and switch to the next one. To avoid the switch don't go...
Sending connecting players to spectator mode using a task works fine, but with bots this is not the case. This fix blocks bots spawn by sending them to welcome cam...
Cvar "cl_fix_standing_corpses" fix the issue with standing bodies leaved by players with high FPS. Cvar "cl_hidecorpses" gives you the ability to hide corpses, useful to counter standing bodies leaved by...
## Info It will color ammo depending on how much you have. - 0..20% ammo - red; - 21..50% ammo - orange; - 51..90% ammo - yellow; - 91..100% ammo...
Useful when you are trying to improve your bhop skills. Thanks to Yalter, part of this code is from his OpenAG client. By default is off, to turn it on,...