Rodrigo Santellan
Rodrigo Santellan
@lynxlynxlynx I tried on all the tags beginning on the v0.8.8 and in all of them happen the same. Depending where you are the impact is more notable
> ok, things seem much better to me. We can go a bit further without changing the algorithm in a couple of areas too. Is a lot better for me,...
> I'll look at this. I will create a flow in the original to see the changes.
> @rsantellan this can be your next project, since you've already looked at the journal. There's some GUI work to do and then we have a SetJournalEntry GUIScript action that...
 For what I see id 2 is the one that shows but id 9 is the one to create new ones, this means is a new window ?
> @rsantellan this can be your next project, since you've already looked at the journal. There's some GUI work to do and then we have a SetJournalEntry GUIScript action that...
> Good question! Since it's unused, it can be modified as we wish without repercussions. Clearly some of its functionality is not needed. > > However, it probably should still...
> Is there another tlk file in the save game's dir? Only this: ``` ls save/000000052-Journal\ test/ BALDUR.BMP baldur.gam BALDUR.SAV PORTRT0.BMP PORTRT1.BMP PORTRT2.BMP PORTRT3.BMP PORTRT4.BMP worldmap.wmp ```
I start a new game and add a new entry on the journal to be cleaner to look upon.  That is the Journal Entry on the GAM  This...
> Ok, so it really starts at 3 million like IESDP suggests. :O Perhaps we should bump ieStrRef::OVERRIDE_START even further. > > Anyway, looks like you should make CTlkOverride::GetNewStrRef public,...