Yuan(Ryan) Yao

Results 21 comments of Yuan(Ryan) Yao

> > Hi, > > I wonder if we can load our own animation on a collision shape. For example an human body animation on triangle mesh for cloth simulation....

> Hi, @rozentill @Gfans. I use NvFlexSetShapes to update collision triangles, and it works. But the collision between cloth and animated body is not stable. The cloth is very easy...

Hi, did you solve this problem? I met this problem too. It worked well before, but after I updated CUDA and graphics driver versions(for other purposes), the cloth mesh began...

Thank you for your reply and explanation!

@gxlcliqi Hi, thanks for your interest on our project. For deconvolution, the aim is to deconvolve feature map form layer L to the layer L-1, but what we actually do...

Hi, thanks for your interest on the project. During the whole algorithm, it would need much memory to store feature maps, I think it impossible to execute such number of...

@harveyslash Hi, thanks for your interest on our project. 1. The step function with a threshold 0.05 is the fast approximation to the sigmoid function mentioned in our paper. It...

Thanks for your effort on reproduction to python. I will take a look to see if I can help you.

Hi, thanks a lot for your interest on our paper and codes. I guess although it showed such error information, the results were still saved in a folder. You can...

Unfortunately our project does not support for CPU, but it's possible to rewrite it for CPU use.