rose27
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rose27
I'll look into it.
Ok, `Npc_HasEquippedMeleeWeapon` is one thing. I think (correct me if I'm wrong) that npcs doesn't equip items that are given to them: [onInventoryItemInserted](https://github.com/REGoth-project/REGoth/blob/master/src/logic/ScriptEngine.cpp#L276)