roninpawn

Results 6 comments of roninpawn

## Too Good to be True It does "seem too good to be true," doesn't it! ;) This notion that FFmpeg's insanely optimized multi-processing could have its legs swept by...

For those still suffering this undocumented oversight, that was apparently solved by @DarkDust in 2021, and even formatted for the convenience of the reviewers -- but still remains unimplemented... I'm...

Just ctrl+f'd the serverComponents.cs where the commands are listed... If it's supposed to be in that file, there is no "initgametime" command shown. So when 'getcurrenttime' checks `if (timingMethod ==...

Hello? Is this thing on? ...Also, the first split received by livesplit does not log its time in the game-time view. The results are the same as if you had...

Found a way to fudge my way around it: `starttimer\r\nsetgametime 0.0\r\n` If I force a setgametime through, the first split works like it should.

I have since done the same process on a Windows-to-Windows setup, and can confirm that I needed to do D:\ for X:\ , D: for X:, and D:\directory\ for X:\directory\...