rolfvdhulst
rolfvdhulst
The problem was the rules did not mention a standard implicitly on how the lines should be communicated through vision (e.g. take the 'outside' or the centre of the line),...
Interesting! If you need any help, I'm enthousiastic to help with reviewing anything or building things. I could definitely see the chessboard working out; if you calibrate the camera and...
After some digging I agree with you. My question came from a place of interest; I am building a simulator which uses real camera calibrations to compute pixel positions to...
@g3force that should not actually solve the overlap problem as the overlap was also a problem with the in 2018 when there was heavy positive distortion on all camera's.
What is the default behavior of zig currently? The language documentation has @setFloatMode() which by default is on 'Strict', but does this also imply a rounding mode? This is currently...
Has this been tested with real robots?
It's still strange that Papilo needs probing at all for this particular instance; Highs can fix the columns without any probing. I'll highlight how below; For example, for fixing 'X_INTRODUCED_108',...
Highs finds the fixings using propagation, and does not perform any probing at all, whereas Papilo does not find the reductions in propagation and needs to use probing. So likely,...
There is also a difference between single-threaded and multithreaded runs. Single-threaded calling Papilo's executable: ``` presolver nb calls success calls(%) nb transactions tsx applied(%) execution time(s) colsingleton 11 18.2 115...