robertblaketaylor

Results 16 comments of robertblaketaylor

> What compiler is this? SDK - 10.0.18362.0

Pulling in timeapi.h opens up a few new issues, will take a look on my end as well: \windows10sdk\10.0.18362.0\include\10.0.18362.0\um\mmsyscom.h(94): error C2061: syntax error: identifier 'MMVERSION' \windows10sdk\10.0.18362.0\include\10.0.18362.0\um\mmsyscom.h(94): error C2059: syntax error:...

Still have the WCHAR issue and the multibyte to wide with this patch: #ifdef RMT_PLATFORM_WINDOWS typedef long NTSTATUS; #include #include #pragma comment(lib, "Winmm.lib") #pragma comment(lib, "ws2_32.lib") #endif \remotery.c(4751): warning C4133:...

Updates to compile: #ifdef RMT_PLATFORM_WINDOWS typedef long NTSTATUS; #include #include #include #pragma comment(lib, "Winmm.lib") #pragma comment(lib, "ws2_32.lib") #endif if (start_address >= (DWORD_PTR)module_entry.modBaseAddr && start_address

> Did you get the missing commit? [218175b](https://github.com/Celtoys/Remotery/commit/218175ba6ebad407589ee6630886ced072e51734) > > I build on the 10 SDK here but use my own `TinyWindows.h`. I can swap over and see what's going...

Thanks for the updated diff, with that diff I'm still hitting this: ![image](https://user-images.githubusercontent.com/79688444/109344551-b9b88c00-7823-11eb-8987-a13062eb0c49.png) It looks like on the first time through that processor_index is still -1 (4294967295). My other local...

> This is going to take me a couple days to sort out properly. MS has gone all-in on rearranging headers so that the same set of includes doesn't work...

Something else I ran into, can file a separate issue. When nesting begin/end samples with RMTSF_None sample flag in the same scope looks to break all sampling, ex: ``` void...

I notice you posted a fix for the 64bit offsets, is this a good time for me to pull latest and see if the sample for the processor is working?

Pull tip in locally, starting to see some of the processing sampling come up, but running into a few bugs out of the box: - CPU samples are not coming...