Jack McGill

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That is the one, sorry it's not helpful. We didn't have issues with the searching in Simple Storage Networks's search bar and originally i thought it was a rendering issue...

Bump. Better quality reflections at no performance cost.

Bump Again. This feature would be a very nice addition for mapping. It's been implemented into other engine branches. I don't wish to understate the new updates for Garry's Mod...

Should probably specify my PC specs just in case: OS: Windows 10 CPU: Ryzen 2700 x86-64 RAM: 32GB DDR4 3200MHz GPU: AMD RX 580 Game is installed on a secondary...

I should've mentioned they were compiled with Source Filmmaker's StudioMdl to auto split smd files to allow models up to 65k vertices. It might be a static prop issue maybe,...

So I tried running the map with r_3dsky 0 and it managed to load. Noclipping above the map lead to a hang for 2 seconds, but gameplay resumed. Setting r_3dsky...

Tried to use my subpar lua coding to try and make a script to enable and disable the skybox when the player joins and leaves the map and failed. This...

Update: I finished the block terrain which reduced the vertices used and the 3D skybox now works. This leads me to beleive it's a general polygon issue with too many...

Perfect, thank you for sticking with this weird crash and finding a fix for it. 😃