ritolika
ritolika
Having the same issue
[https://github.com/ritolika/screenshot/commit/1a09fa017834f4909fbf629023179ce0a102d941](url) ```final RenderView renderView = RenderView( view: view, child: RenderPositionedBox( alignment: Alignment.center, child: repaintBoundary), // configuration: ViewConfiguration( // size: logicalSize, // devicePixelRatio: pixelRatio ?? 1.0, // ), configuration: ViewConfiguration.fromView(view) );```
In UnityTile.cs row 293 do `_rasterData = new Texture2D(1, 1, TextureFormat.RGB24, useMipMap);`