rileylyman
rileylyman
This adds a way for us to get the file identifier directly via Rust.
At least for me, using `gl::UniformMatrix4dv` supplies the shader with a matrix filled with zeros, whereas `gl::UniformMatrix4fv` works as expected. I ran the exact same code to test both functions,...
DIVU by 0 currently returns the dividend, whereas the current spec (2.2) for the M extension specifies that all bits should be set in the result.
Are there any instructions anywhere on how to build/run benchmarks? If not, can someone briefly explain what I need to do?
Related to #182. This is one potential way we could implement option `2.)` while keeping in mind @zenhack's concern about pushing users away from their package manager. The idea is...
It seems that the WASM crashes when you try to call `load_file` on a file that doesn't exist. Reproduction repo: https://github.com/rileylyman/load_file_repro/ ```rust use macroquad::prelude::*; #[macroquad::main("Foo")] async fn main() { info!("before...
I'm new to this crate, so I don't know if I just haven't looked hard enough, but it seems like there is no scatter/gather or strided loads/stores for the generic...